And with Staring Man/Spinfast loosing their lead programmer things don't look too great for the Interzone legacy right now. Still the ex-Interzoners are hardly alone, computer games have had it tough in Australia recently, Melbourne-based Transmission Games fired most of their employees, and closed its doors, Krome and Fuzzyeyes also had bad times. Seems reminiscent of the Ratbag games fiasco.
It is a shame it had to be such a public end. I still think it has helped nurture a WA-based games industry and given a lot of people some valuable experience. (Although actually RELEASING the game would have been a much more rewarding experience).