- Google released WebGL 3d graphs
- Moleman 2 demoscene documentary trailer, and the documentaries themselves.
- Jochen Wilhelmy (Digi/Alcatraz) gave a talk at Revision on Exporting 3D scenes from Maya to WebGL using clang and llvm with Inka3d.
- The Plasticator open source 64k demo tool
- In an attempt to out-do themselves, Farbrausch released the code to Werkkzeug4
- Nop Jiarathanakul has a collection of source code at github on raymarching distance fields in WebGL
- Sway4k WebGL demo
- Rocket synchronises music and events/parmateres with a number of interpolation modes.
- WebGL particle love hearts, very pretty.
- Martti Nurmikari's demoscene source code for Brainstorm demos
- Riccardo Gerosa wrote a nice post on raymarching ocean waves with WebGL
- It's worth visiting the WebCL website as it is being constantly updated with new examples from Samsung and Nokia.
- The Opera guide to WebGL
- Iñigo Quílez has a lovely video on making music with maths.
- Fabien Sanglard posted a code review of Another World with a nice explanation of the VM and graphics, well worth a read!
- AltDev posted AltDevConf videos, including videos on PowerVR, Dynamic GI, Behaviour Trees, C#, Influence AI, and more.
- Prince of Persia source code found, you can download the PoP code for Apple II.
- Angry Fish Studios has a visual post on representing tilemaps efficiently with bitmasks
- Gijs-Jan Roelofs posted code and an explanation on generating laser FX in OpenGL
- Angelo Pesce has an interesting post onnormal maps
- A short list of free 3d games models
- Haaf's 2d Game Engine has a Haaf's Game Engine unix port.
- Crytek presentations. Enough said.
- Insomniac games research page.
- The Valve handbook for new employees and Michael Abrash's post on working at Valve.
- On the lighter side, a bearded dragon playing the ant crusher game
- A link collection of all the SIGGRAPH course notes
- PowerVR articles on everything from OpenRL (open ray tracing library) to PVR texture compression and parallax bumpmapping. A mini (PowerVR) version of ATI and nVidia's article and tools collection.
- GNU Plotting covers tips and tricks for generating graphs and plots with GNU plot.
- Autodesk's free photofly lets you create 3d models from photos.
- Insight3D is an open source image based modeling (3D models from photos) software package.
- openFrameworks is a cross-platform C++ toolkit for making realtime visual productions, interfacing to OpenGL, GLEW, FMOD, FreeType, Quicktime, etc.
- FXGen is an open source procedural texture generator.
- libnoise is an open source noise (e.g. perlin) generator.
- Robert Schneider maintains a list of mesh generation software for all your triangulation and surface, grid, tetrahedron generation needs.
- Cyril Crassin posted his thesis on GigaVoxels.
- 3D voxel sculpting with 3d-coat.
- Sculptris is 3D sculpting software, similar to Zbrush.
- AN IMAging Library supports a number of file formats, and also simple image operations such as distance transforms.
- Pedro Felzenszwalb has some image distance transform code
- Sander van Rossen's open source Winforms library for node/graph based user interfaces.
- The batman equation.
- An interesting timeline of 3D in movies
- Andy Sloane explains his Donut ascii renderer and provides the code for the curious.
- A short youtube presentation on how your eye works and blindspots
- Take the online color challenge, how well can you see hue?
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