- nVidia have released the posters from the 2010 Research Summit on GPU Technology, there are a number of absolutely fantastic posters in this collection - too many to list individually!
- CUDA 3.2 has been released, with H.264, random number, and sparse matrix support, along with the usual smattering of improvements.
- Intel OpenCL has finally been publicly released as an alpha. Ofcourse it only targets the Streaming SIMD Extensions (SSE) for Intel CPU's. Still no word from IBM or ARM on their OpenCL implementations.
- Amazon EC2 provides GPGPU capabilities now, and early benchmarks show that it performs relatively well.
- General Electric have released an embedded GPU platform. This looks great, I don't know why more people haven't mentioned this. GPU's are perfect for many of the processing problems we deal with for autonomous vehicles in interpreting vision, RADAR and LIDAR data.
- Matlabs Parallel Computing Toolbox has gained strong support for GPGPU's.
- Vincent Hindriksen runs an interesting blog on stream computing trends.
- Not sure if I've already mentioned this, but Aras Pranckevičius implemented an interesting GLSL optimizer.
- Finally BehaveRT is a GPU based behavior (ie flocking) system that can control >30,000 agents at once. Check out the video below:
Turning The Deep Note Into A Game
2 hours ago