Whilst reading Cesar's blog I realised that Pixelux's very impressive physics engine is finally available commercially under a indy license.
Other physics engines that have recently come onto the scene are Virtual Physics (a research physics engine) and Algoryx (a commercial simulation physics engine).
There is also SOFA, not sure what that's all about yet...
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ROBLOX is driven by an ever growing player base of more than 300,000 creator players who generate an infinite variety of highly immersive experiences.
These experiences range from 3D multi-player games and contests, to interactive adventures where friends can take on new avatars to imagine what it would be like to be a dinosaur, a miner in a quarry or an astronaut on a space exploration.
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