Adrian Boeing: Blog

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Friday, September 24, 2010

Circular Motion in 2D for graphics and robotics

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For a number of applications circular motion in 2D is useful, in particular simplified kinematic representations for mobile robot simulation...
1 comment:
Tuesday, September 14, 2010

Intel Compiler on Linux

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Make sure you have access to root. (eg: sudo su root, passwd) Make sure you have your build environment set up. eg: sudo apt-get insta...
Sunday, September 12, 2010

SIGGRAPH 2010 Course Papers Overview

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I've managed to work through the SIGGRAPH 2010 course content that relates to realtime rendering. I quite liked the Toy Story 3 renderin...
Wednesday, September 08, 2010

Catchup Post: Graphics & GPU's & Physics

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A long overdue catchup post for various interesting things I've spotted over the last two or three months. SIGGRAPH recently finished, ...
Wednesday, August 25, 2010

Kalman filters - Part 2

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In a previous post I described kalman filters and gave a very simple example of a 1D filter implemented in C. In the real world, having a f...
4 comments:
Tuesday, August 17, 2010

CAD packages

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Some basic knowledge of CAD packages never hurt anyone. Two of the most common ones used in industry are AutoCAD and SolidEdge . Most of th...
3 comments:
Friday, August 06, 2010

Computing events in Perth

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GameJam is on again in Perth - I didn't see much about it this time, but it is in Joondalup again. Also, there is a GPU computing works...
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