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Thursday, September 10, 2009
GPU Collision Detection
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There is a new paper from the pacific graphics conference hybrid parallel continuous collision detection (HPCCD) . I've been wanting to ...
Thursday, September 03, 2009
Shader X2
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The entire Shader X2 book and source code has now been released and can be downloaded for free! Hot off the press, get it while you can! It...
Monday, August 24, 2009
AI space
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AI space has a nice set of introductory javascript applets to a number of AI learning techniques. It covers graph searching, Belief and Dec...
High Performance Graphics Slides
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The slides to the High Performance Graphics conference are now available. I'm going to start on a GPU based tree search project soon s...
Sunday, August 23, 2009
Apple Hard Drive Update
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I recently got a mac, and am just slowly starting to get used to it. One thing I noticed the other day was funny 'chirping' noises c...
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Saturday, August 22, 2009
Rigid Body Simulation & Deformables
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The most brilliant idea I've seen in a long time for fast general rigid body simulation, Statistical Simulation of Rigid Bodies . We beg...
Fluids & Volumes
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Another catchup post: Fluid Simulation with Articulated Bodies from gatech has some nice results, would could make a great basis for a new ...
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